Escape from Wizard Prison Party: Escape Room Game, Part 3 Divination Classroom

Saturday, November 17, 2018

** For all Escape from Wizard Prison party posts, see the Escape from Wizard Prison section of the blog HERE**

The clues provided in the dark arts alley led to the divination classroom:


In the divination classroom there was a mug with the grim inside sitting on top of a locked box with a five digit number lock. There was also a logic puzzle about the divination balls.


The logic puzzle noted:

Each of the class divination balls is a unique color that will provide you with a unique letter and number. Use the clues provided to solve the letter and number for each ball.


Once the logic puzzle was solved, five divination ball colors (blue, black, gold, red, & green) had a corresponding letter and number associated with them.

The divination ball card had five circles of different colors inside the ball. The color order of black, gold, red, green, and blue was the key to unlocking the 5 digit combination number lock.


The box contained:
Two new clue cards: A trunk and a knight chess piece.
A third small key to match the first two.
A second piece of acetate with random letters on it, the exact same size as the first.

The clues led to the Common Room where there was a trunk of school supplies and a Wizard Chess set on the game table.

*At this point, the group also noticed that the "Unfogging the Future" book in the room was a keyed locked box. The keys they had found thus far were not the right size to unlock it. There was also another locked box in the room, again keyed, and none of the keys collected so far opened this box either. Another room with additional tasks yet to solve!

Next up, the Common Room...

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